When I said the game did not have a stop button from Alexis's blog

Absolutely, entireheartedly, 100% would never suggest an extremely popular game mechanic created by the creator should be replaced with some more watered-down 'one-size fits all' approach that is able to Elden Ring Runes accommodate the capabilities of a majority of gamers.


But, I'm yet to see a valid reason as to why there shouldn't be an alternative that caters for people who cannot devote their gaming hours to repetition until they achieve success. I'm talking about an option that lets enemy attacks take off slightly less HP, or parry windows are more tolerant... I'm sure you know the general gist.


"But, they've never had that alternative! There's no need to improve! better!' is the common response, when I've seen the issue on other message groups.


When I said the game did not have a stop button (a pausing button! It's hardly akin to using a cheat code!) There was a comment from a chap that not having a feature to pause was an 'feature to the game.Let's be crystal clear about this. Skills trees are part of the game. The option to add dialogue is a feature.Not including something is not an option.


Don't like it? Cool. Absolutely nobody would ever ask you to choose it. It would not remotely take away from your personal achievements. Perhaps, if the information was available, more people might get to Elden Ring Items for sale take on these sports that which you regard with such high regard. Also, (and that's the elephant at the center) are they valued so highly due to the pride of having fought through the whole process?



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By Alexis
Added Mar 23 '22

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