Jagex has been trying to level the playing field from Amerzone's blog

I recall a lot of people just liked Zaros because he was mysterious and strong. Once we met him and began fleshing him out, many stopped liking him since the mystery was gone, or they did not trust himor thought his thoughts were dumb. I think that was deliberate. Jagex has been trying to level the playing field RuneScape 2007 gold. They've made Saradomin seem more corrupted when he was the"great god", and made Zamorak make some great points when he had been the"evil god". They even highlighted a lot of Guthix's failings, or holes in his philosophy.

They did not consider the spacebar warriors. If you didn't read the dialogue the puzzle of Zaros will stay! It's why I am so convinced that Saradomin and Zaros are still popular. Back in the day, I would have ranked them like... Guthix, subsequently Zaros, then Armadyl, Zamorak, Saradomin, subsequently Bandos. Not that there is anything wrong with Zaros - I only believe his ideas are faulty and his ego is too large. His philosophy is adequate.

Refusing to gate at the bare minimum with fundamental quests and creating RuneScape's lore more inconsistent. I would really be ok with Zanik function as digsite manager IF you chose to not kill her permanently throughout Nomad's Elegy. It would have actually been hilarious if players who decided to kill her would have Zimberfizz ashes as a digsite manager instead. At least it would make more sense.

But hey, this is exactly what occurs when Jagex plain fails to ask players to finish the bare minimum quests for a LORE DRIVEN SKILL. Nope, can't ask players to complete a medium length quest with 13 Agility, Thieving and 17 Mining reqs since it is too much. Gotta return in AoD, you know? I only wish Osborne, Orion, or Raven would've been involved in this ability, sometimes it seems as though they're the final mods that truly care about RuneScape's lore.

As much as I dislike quests, I have to agree. Archeology with content that is quest-locked only makes sense. You are uncovering history. Quests build lore. And of course quest requirements would've likely suppressed the alt accounts people made just to collect mats plus they never would've had to nerf the exceptional weapon piece drops that served only to screw over the frequent participant. Now that you have said it I concur. Having a skill that involves quest locked content really makes a whole lot of sense and would provide more motivation for people to do questing.

I have no idea where you're getting this belief from. Osborne has overseen the abolishment of quest requirements, reduced pursuit amounts to their all time cheapest whilst cutting the funds to create them sits in on those meetings signing off all these thoughts buy RS3 gold. The concept that Osborne cares about RuneScape or players is absurd. All he does is says some vacant words to encourage hype occasionally in between his different vacations on players cash. His actions or inactions show he doesn't give a damn about the lore or players or RuneScape.

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By Amerzone
Added Jun 5 '20

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