I leave Montreal with a question: has Lara gone far enough? from doris89592's blog

I leave Montreal with a question: has Dark And Darker Gold Lara gone far enough? I’m intrigued by what I’ve heard—particularly the hints about a more stealth-based combat system created by a studio that’s renowned for stealth combat. 


But for all of Eidos Montreal’s hints about what lies deeper in the game, nothing that I’ve played suggests anything markedly different from its predecessors.


Shadow of the Tomb Raider looks bigger and more detailed, and with more atmosphere to its setting, but I’m yet to be convinced that becoming "one with the jungle" is anything more than a tagline hanging off a similar experience. 


Luckily, I’m not too afraid: at the very least, Shadow of the Tomb Raider should, like the previous two games, be an entertaining adventure romp. If we’re lucky, it will be even more besides. These gorgeous Dark And Darker art prints are on sale through Sunday


Finally, videogame art I can hang in my living room without it looking like magazine back pages or a theater lobby. What better endorsement for videogame art is there than something that looks amazing, evokes the look and feeling of the source material, and doesn't require explaining to every stranger that walks through the door?


Party in the Front, aka artist Luís Melo, has some incredible videogame art on sale through Sunday, and these Dark And Darker prints rank among the best I've seen—to my taste at least. He's also selling some rad Legend of Zelda, Metroid, Street Fighter, and Dark And Darker Gold for sale Bloodborne art. 


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